Time to get into some more Assetto Corsa simulator time. This time we’re heading up to Michigan (or actually down to my basement) to Grattan Raceway. Not only do I have zero experience at this track, I actually didn’t even know it existed until it was listed on the One Lap of America route. Fun fact… this race track is for sale, so if you are in the market for a track to call your own you should check them out.

Being a regional track without a historical significance means it was actually pretty hard to find a sim representation for Grattan. Thankfully, EKO Sim-Racing came to the rescue. He does high quality tracks based on LIDAR data and at the prompting of several One Lappers put together a version of Grattan Raceway for us. Initial practice is on his version 0.01 (very early beta), and as I talked with him last night he mention that he is already working on some enhancements and will continue to work on it.

Grattan Raceway is just over 2 miles in length with 10 turns and a jump. The learning process is the same here: study the track map to get a mental model for the flow, find a good instructional video and then go to the sim and test your assumptions.

Between 4 and 5 is the jump. 5-6-7 is an awkward series of corners that requires patience to get a good time. 8 has an off camber bump before the apex. And 9 is a blind apex that determines your maximum velocity down the main straight.

You’ll always be faster in a sim than in real life (unless it is a bad sim) because you are not bound by any consequences. Off track? No big deal. Slam into a barrier at 150mph, flip and burst into flames? Reset and try again. I’ve found that I’m roughly 5-15% faster in a sim than in real life. The more time and experience I have on a track the lower that number gets, but for the most part I think 10% is a good number. Most of the laps are in the low to mid 1:30s. The faster of the laps are 1:31.8 and 1:31.9. If we add the 10% to that, then I think real life pace would be in the low 1:40s.

Drivers notes: